口袋妖怪白金修改器无法识别怎么弄好
答案:5 悬赏:20 手机版
解决时间 2021-02-22 21:09
- 提问者网友:温旧梦泪无声
- 2021-02-22 03:32
我找不着那段文字,我是从口袋吧里下的修改器和模拟器
最佳答案
- 五星知识达人网友:你可爱的野爹
- 2021-02-22 03:38
直接复制下面这些文本,然后保存为名为 NO$GBA.INI 的文件就行了(覆盖原文件);no$gba 2.6 generated config file - do not editGBA Mode == GBA SP (backlight)
NDS Mode == Nintendo DS (normal 4MB)
Emulation Speed, LCD Refresh == -Realtime, Auto
Reset/Startup Entrypoint == -Start Cartridge directly
Topmost Display Lines == -Display Normal
Sound Output Mode == Digital Stereo
Sound Desired Sample Rate == -High (44kHz) (best)
Video Output == 24bit True Color
Emulate BIOS Functions == By real GBA.ROM (accurate)
Solar Sensor Level == Darkness
GBA Cartridge Backup Media == -Auto
NDS-Cartridge Backup Media == -Auto
Multiboot Port == -None/Disabled
Multiboot Completion == -Auto-close Upload Box
Multiboot Normal/BurstDelays == -Medium/Medium (stable)
Game Screen Filter == None (fast)
Decompressed Help File == Delete after Usage
Create Game Window at == Upper/right of Debug Window
Game Screen Sizing == Strict
IIgame_size == normal
Number of Emulated Gameboys == -Single Machine
Link Gamepaks == -Gamepaks in all GBAs
Link Cable Type == -Automatic
Performance Indicator == -Show Timing only if <>100%
Autosave Options == -Nope
Load ROM-Images to == -All machinesJoypad Button A == 1
Joypad Button B == 2
Joypad Select == 3
Joypad Start == 4
Joypad Button L == 5
Joypad Button R == 6
Joypad Button X == 7
Joypad Button Y == 8
SNESpad Adapter == -None/Disabled (fast)
SNESpad Button A == -Button A
SNESpad Button B == -Button B
SNESpad Button X == -Button X
SNESpad Button Y == -Button Y
Mouse Control Mode == -Free Move (right button=on)
Joysticks/Gamepads == -EnabledSAV/SNA File Format == Raw
IIautoRun == yes
Firmware Boot == Manual
3D Renderer == nocash
IIsnd == stereo
IIreg == show
IIcrk == showgdb_xsiz == 00000000
gdb_ysiz == 00000000
cht_xsiz == 00000000
cht_ysiz == 00000000
Game_xloc == 0000025E
Game_yloc == 0000008B
Game_xsiz == 000109D9
Game_ysiz == 000109CCKEYB_1 == 101E1819390F1D1C38912D2C
KEYB_2 == A1A9A4A65253517526135959
KEYB_3 == 595959595959590259595959
KEYB_4 == 595959595959590359595959
KEYB_5 == 595959595959590459595959
KEYB_6 == 595959595959590559595959
KEYB_7 == 595959595959590659595959
KEYB_8 == 595959595959590759595959
KEYB_9 == 595959595959590859595959
KEYB_A == 595959595959590959595959
KEYB_B == 595959595959590A59595959
KEYB_C == 595959595959590B59595959GIFname == NO$GBA.GIF
NDS Mode == Nintendo DS (normal 4MB)
Emulation Speed, LCD Refresh == -Realtime, Auto
Reset/Startup Entrypoint == -Start Cartridge directly
Topmost Display Lines == -Display Normal
Sound Output Mode == Digital Stereo
Sound Desired Sample Rate == -High (44kHz) (best)
Video Output == 24bit True Color
Emulate BIOS Functions == By real GBA.ROM (accurate)
Solar Sensor Level == Darkness
GBA Cartridge Backup Media == -Auto
NDS-Cartridge Backup Media == -Auto
Multiboot Port == -None/Disabled
Multiboot Completion == -Auto-close Upload Box
Multiboot Normal/BurstDelays == -Medium/Medium (stable)
Game Screen Filter == None (fast)
Decompressed Help File == Delete after Usage
Create Game Window at == Upper/right of Debug Window
Game Screen Sizing == Strict
IIgame_size == normal
Number of Emulated Gameboys == -Single Machine
Link Gamepaks == -Gamepaks in all GBAs
Link Cable Type == -Automatic
Performance Indicator == -Show Timing only if <>100%
Autosave Options == -Nope
Load ROM-Images to == -All machinesJoypad Button A == 1
Joypad Button B == 2
Joypad Select == 3
Joypad Start == 4
Joypad Button L == 5
Joypad Button R == 6
Joypad Button X == 7
Joypad Button Y == 8
SNESpad Adapter == -None/Disabled (fast)
SNESpad Button A == -Button A
SNESpad Button B == -Button B
SNESpad Button X == -Button X
SNESpad Button Y == -Button Y
Mouse Control Mode == -Free Move (right button=on)
Joysticks/Gamepads == -EnabledSAV/SNA File Format == Raw
IIautoRun == yes
Firmware Boot == Manual
3D Renderer == nocash
IIsnd == stereo
IIreg == show
IIcrk == showgdb_xsiz == 00000000
gdb_ysiz == 00000000
cht_xsiz == 00000000
cht_ysiz == 00000000
Game_xloc == 0000025E
Game_yloc == 0000008B
Game_xsiz == 000109D9
Game_ysiz == 000109CCKEYB_1 == 101E1819390F1D1C38912D2C
KEYB_2 == A1A9A4A65253517526135959
KEYB_3 == 595959595959590259595959
KEYB_4 == 595959595959590359595959
KEYB_5 == 595959595959590459595959
KEYB_6 == 595959595959590559595959
KEYB_7 == 595959595959590659595959
KEYB_8 == 595959595959590759595959
KEYB_9 == 595959595959590859595959
KEYB_A == 595959595959590959595959
KEYB_B == 595959595959590A59595959
KEYB_C == 595959595959590B59595959GIFname == NO$GBA.GIF
全部回答
- 1楼网友:你可爱的野爹
- 2021-02-22 07:09
你是用的0.06版修改器吗··
- 2楼网友:刀戟声无边
- 2021-02-22 06:34
看看模拟器文件夹里有没no$gba.ini这个文件 没有的话你打开模拟器读取游戏然后用鼠标点着模拟器在屏幕上换个位置 然后点options 再点save options 关闭模拟器 再打开模拟器文件夹会出现no$gba.ini这个文件 打开此文件把sav/sna file format == compressed的compressed改为raw 关闭文件 打开模拟器读取游戏 然后再存档 存档后的文件就变成512的了 再用修改器就能读取了 里面的人物名字 金钱什么的尽量不要修改 之改道具和精灵就好了 要不读取游戏时候可能会出错 修改精灵的话修改器右边有pokemon 下面有序号1 2 3 4 5 6点后面的编辑就可以修改精灵了 注意不能编辑(空缺)的位置 就算编辑了进入游戏也不会有此精灵 在编辑精灵时候注意不要删除精灵 要不进入游戏的时候被你删除的位置的精灵还是存在的 就是不能参战 改道具在模拟器的左边 有背包两字 懒的编辑的话就点下下面的 选择全部 两字就成然后保存 选择全部 的默认是995个
- 3楼网友:渊鱼
- 2021-02-22 06:07
告你,用修改器,要把存档放在一个全是英文的地方,例如d://abc就行了
- 4楼网友:三千妖杀
- 2021-02-22 04:56
内存修改器修改器只能修改512KB的存档,你的存档大小不是512KB,自然无法识别。让存档变成512KB的方法是在NO$GBA模拟器的目录中找到“NO$GBA.INI”文件。打开后,找到“SAV/SNA File Format == Compressed”一行,把“Compressed”改为“Raw”,保存、退出。然后进入游戏进行重新存档,再退出。你的存档就变成521KB的了。在这有两点要注意:1“NO$GBA.INI”文件在解压后会“Compressed”改为“Raw”,文件名变成“NO$GBA配置设置”大小3KB,2“Compressed”改为“Raw”,时 == 与Raw间留下一个空格。
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