流星蝴蝶剑,怎么设置能让电脑人每盘都会说话?哪位大虾帮帮我?
答案:1 悬赏:0 手机版
解决时间 2021-03-31 01:15
- 提问者网友:遁入空寂
- 2021-03-30 11:37
流星蝴蝶剑,怎么设置能让电脑人每盘都会说话?哪位大虾帮帮我?
最佳答案
- 五星知识达人网友:蕴藏春秋
- 2020-07-09 13:24
string Name = XXX;
int Model = Rand(19);
int Weapon = Rand(4)+5;
int Weapon2 =;
int Team = 2;
int View = 10000;
int Think = 10000;
int Attack1 = 30;
int Attack2 = 25;
int Attack3 = 30;
int Guard = 20;
int Dodge = 1;
int Jump = 1;
int Look = 1000;
int Burst = 30;
int Aim = 100;
int GetItem = 0;
int Spawn = 5;
int HP = 3000;
int gg;
int g_selfAddr;
int g_self;
int HPlast=0;
int Stat=0;
int realHP=0;
int timer=0;
OnInit(int this)
{g_selfAddr=this;}
OnStart(){g_self=GetSelf(g_selfAddr);
ChangeBehavior(g_self, follow, player);
ChangeBehavior(g_self,run);}
OnUpdate(){
if (gg+5HPlast){HPnow=realHP;}
if(HPnow>
int Model = Rand(19);
int Weapon = Rand(4)+5;
int Weapon2 =;
int Team = 2;
int View = 10000;
int Think = 10000;
int Attack1 = 30;
int Attack2 = 25;
int Attack3 = 30;
int Guard = 20;
int Dodge = 1;
int Jump = 1;
int Look = 1000;
int Burst = 30;
int Aim = 100;
int GetItem = 0;
int Spawn = 5;
int HP = 3000;
int gg;
int g_selfAddr;
int g_self;
int HPlast=0;
int Stat=0;
int realHP=0;
int timer=0;
OnInit(int this)
{g_selfAddr=this;}
OnStart(){g_self=GetSelf(g_selfAddr);
ChangeBehavior(g_self, follow, player);
ChangeBehavior(g_self,run);}
OnUpdate(){
if (gg+5HPlast){HPnow=realHP;}
if(HPnow>
我要举报
如以上问答信息为低俗、色情、不良、暴力、侵权、涉及违法等信息,可以点下面链接进行举报!
大家都在看
推荐资讯