在运行使命召唤5任意两个主文件中任意一个(CoDWaWmp.exe和CoDWaW.exe都会出现错误)都会出现如图所示的提示框,大致意思就是出现未知错误。系统信息也在图片中,请高手给分析一下,问题的所在在哪!(vc2005,directx9.0 均确定安装
稍等,显卡为NVIDIA Geforce 7500 LE
运行使命召唤5 时发生未知错误(Error during initialization:Unhandled exception caught)
答案:4 悬赏:40 手机版
解决时间 2021-03-12 19:47
- 提问者网友:做自己de王妃
- 2021-03-12 02:27
最佳答案
- 五星知识达人网友:从此江山别
- 2021-03-12 02:49
你弄的图片显示不完全看不清,你的提示是以下这样的吗?
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 800 x 600 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Loading fastfile 'code_post_gfx'
used 2.36 MB memory in DB alloc
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Error during initialization:
Unhandled exception caught
这个提示就是说你的显卡不支持SM3.0特效,使命5必须要求显卡能支持Shader model 3.0(SM3.0),如果支持不了就不能玩了. 就死心把,还是玩2或4把,都不错
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 800 x 600 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Loading fastfile 'code_post_gfx'
used 2.36 MB memory in DB alloc
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Error during initialization:
Unhandled exception caught
这个提示就是说你的显卡不支持SM3.0特效,使命5必须要求显卡能支持Shader model 3.0(SM3.0),如果支持不了就不能玩了. 就死心把,还是玩2或4把,都不错
全部回答
- 1楼网友:第四晚心情
- 2021-03-12 04:28
哈哈显卡问题,你换个显卡或升级显卡
- 2楼网友:骨子里都是戏
- 2021-03-12 03:16
你的是什么显卡
- 3楼网友:舊物识亽
- 2021-03-12 02:58
- -lz悲剧,cod5怎么减少文件(在可运行的情况下),都不可能是你说的3.7g,太悲剧了~~ 还要说明一点,不是说cod的版本越高,要求越高。cod5的要求是比cod6的还要高的。但是一般lz能玩cod6,玩cod5的话不是问题- - 强烈建议lz重下
http://www.gamersky.com/soft/200906/20447.shtml 这个地址是cod5免安装的,不会有缺少文件之类的问题出现!~
【安装说明】
1.解压压缩包 2.运行“开始游戏.exe”,先执行“绿化安装”,2秒完成后再点“启动游戏”
我要举报
如以上问答信息为低俗、色情、不良、暴力、侵权、涉及违法等信息,可以点下面链接进行举报!
大家都在看
推荐资讯